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    The Pandion Knights Community was formed in 2000 and is based in the UK however we have members from all over the world.

    Our selling point is that we are a community focussed of having fun within our games. Your skill at playing games is not important as the person counts.

    As one of the oldest gaming communities around we offer a stable home for your gaming needs and are allways on the lookout for more members.
Home  //  Game News  //  MMO  //  Guild Wars 2  //  Elementalist

The elementalist channels natural forces of destruction, making fire, air, earth, and water do her bidding. What the elementalist lacks in physical toughness, she makes up for in her ability to inflict massive damage in a single attack, dropping foes from a distance before they can become a threat. Yet, despite her incredible offensive potential, versatility is what makes the elementalist truly formidable.

Rather than swap weapons to adjust to new situations, the multi-faceted elementalist quickly adapts to new threats by attuning to different elements as needed. When the elementalist attunes to any of the four elements, she receives intrinsic bonuses that continually empower her.

With FIRE attunement, the elementalist can inflict scorching damage on multiple enemies by turning the ground to fire or raining down molten rock from the skies. Why kill just one enemy when you can burn them all? Just by attuning to fire, the elementalist automatically causes flame damage to any foe foolish enough to touch her.

When the elementalist attunes to AIR, she can harness wind and lightning to target specific foes with focused, high-damage attacks. Dazzling bolts of lightning rip from the elementalist's fingertips, and brilliant flashes of light blind her enemies. When an elementalist attunes to air, nearby enemies are continuously pelted with lightning strikes.

WATER attunement forgoes the raw damage of air and fire, in favor of controlling an opponent's movement. By creating slippery ice or freezing foes solid, water attunement ensures that the battle is always fought on the elementalist's terms. Nearby allies receive continuous healing from an elementalist who is attuned to water.

In the most dangerous situations, the elementalist relies on the powerful defense of EARTH attunement. An earth elementalist uses the ground under her feet to defend herself and her allies, turning flesh to stone, destabilizing foes with seismic shocks, and destroying threats with volcanic eruptions. Earth attunement automatically confers magical protection to the elementalist.

Elementalists have a number of special spell types:

  • Glyphs—These arcane spells enhance or modify the natural power of the elementalist. She uses the Glyph of Elemental Power to increase the damage, range, and duration of her spells.
  • Signets—Signets provide an ongoing benefit to the elementalist, but can also be activated for a greater effect. An elementalist equipped with the Signet of Earth has increased damage resistance, but activating the Signet sends out a wave of stone, stunning nearby enemies.
  • Conjure Spells—The elementalist uses Conjure spells to summon useful items and potent weapons that she or other party members can use. For instance, she uses Conjure Flame to create a fiery rock to hurl at the enemy.
  • Area Spells—Using Area spells, the elementalist creates hazards and mayhem all over the field of battle. The elementalist fires lava arrows in a cone-shaped blast or creates walls of fire that scorch any enemies passing through.

Mechanics

Attunements

The elementalist has four elemental attunements that they can tap into. These attunements are represented by four skills that are located on the bar above their normal skills. When an elementalist switches attunements, the first five skills on their bar will change. These five skills are based on the elementalist's attunement and their current weapon, so that a fire-attuned elementalist will have different skills when he wields a staff than when he wields a scepter or focus. In addition to changing the elementalist's skills, attunements also work like a normal skill and provide an ongoing effect.

Weapons

  • Scepter (Main Hand) — Scepter skills specialize in close range combat.
  • Dagger (Main Hand) — Main hand daggers are fast and focus on medium range spells.
  • Staff (Two Handed) — Staves are slow casting long range weapons.
  • Dagger (Off Hand) — Off hand daggers specialize in powerful medium range abilities.
  • Focus (Off Hand) — Skills on a focus are powerful close range abilities.

Latest News From The Clan

Pandion Knights "Sex, Drugs & Rockefeller"

 

So now the votes are over, and Pandion Knights have declared by 28 votes we will be rolling Illuminati "Sex, Drugs & Rockefeller"...

With 63 votes thats a nice starting amount of players, thank you all for voting and the few telling us why you chose certain factions. With SWTOR, Rift, GW2 and other games  Pandion Knights will get bigger with a wide difference of players. We have players from all over the world and i'm proud to be leading with Kaas Pandion Knights in a new game. Beta is around the corner and then launch. I'd like to thank the Global Admins for the help they have given and the trust they put into us Game Admins even though we might break stuff T_T.

Let's see how beta will run and the coming months.

Let 2012 be a great time for old and new games.

P.S Sign up to the BBQ (shameless pug for Aldor)


Recruitment

Pandion Knights RIFT guild on Blightweald is currently looking for a few clerics and a rogue who's primary focus is on barding, to fill our ranks and be part of our casual raiding community. 

Just send someone in game a tell or apply on our forums :)

RIFT Guild is at it's max level!

Gratz all! And thank you all for the effort! :)

 

At first we didn't pay much attention to the guild level however slowly we made it even a goal to make all three quests done in one week and even had the whole guild work for it :) (i.e. running dungeons in bulk, doing loads or rifts etc). 

All this hard work has now paid off and we have reached the max level. Well done boys and girls :)

 

Inwar Darktide defeated!

Well done boys and girls! 

The co-operation among two separate teams was wonderful more or less. We still need a bit more co-ordination in ranged group (and yes, it's a tad harder than in melee), but if we master it, we are uber! (Okay, I may be biased here, but I don't really care). 

Getting past the "separate group phase" means basically you have more or less killed the boss. I'm proud of you all :)

 

Guild Summit Monday 05-03-2012

Next week, representatives of over 150 guilds from around the world will be coming to Austin, Texas to take part in BioWare’s inaugural Star Wars™: The Old Republic™ Guild Summit. During the summit, guild members will have the opportunity to speak with the development team, and see a preview of what the future holds for the game.

Read more...

Find out more about the Pandion Knights

Pandion Knights are a multi-gaming community that is ideal for people who play games to have fun. Find out more about out ever growing community.Read More...

 

Help keep PK going. Donate now.

The PK community is great but can only survive with your donations. Help us now by finding our more information on the ways to donate to PK. Read More...

 

How to Register with PK

Registering with PK is straight forward. You only need to be registered on our forums so read on for details on how to do that.Read More...

 

News Flash

The new PK website is still in development and we have a long way to go.  We need your help to fill it up with various new articles and ideas.  Of course we are also looking for ideas to make the site better.  Please email aldor[at]pandionknights.co.uk.
 

Currently Recruiting:


Rift Game Admins
The Secret World Admins

 

Useful Contacts

  • Aldor - Founder & Global Admin
  • Snipergod - Global Admin & SWTOR Admin
  • Tayark - Global Admin
  • Andyski - Global Admin
  • Ashton - SWTOR Admin
  • Meoshi - SWTOR Admin
  • Tiggy - SWTOR Admin
  • Soulenler - Rift and GW2 Admin
  • Ilona - Rift Admin
  • Dylanlucas - GW2 Admin
  • Knoodle - Eve Admin and TSW Admin

Content Source

Content in articles maybe from other sources. These should be recognised in the article.
 
If not and you are the source please contact either:

Aldor
Tayark
Snipergod
Andyski

New Games We Will Be Playing At Our Community


The Secret World is a new MMO from Funcom. The game is set in the modern day and incorporates pieces of ancient mythologies, real and false history and urban legends such as the Bogeyman. PK will be supporting this game in the very near future.
 


ArenaNet's Guild Wars 2 is our second big supported game of 2012. Set in the fantasy world of Tyria this MMORPG features a persistent world and instanced environments. The Quests system promises to be unique with iuts dynamic event system and a synergy of crafting and combat.