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LoL Season one is here.

Season one launched today people and that means ranked games are here at last, there has been a massive number of changes to the ui and champ selects for ranked games including new ladder rankings. Players who finish the season at the top of the League of Legends ladder will have the opportunity to participate in the Season One finals tournament which boasts a total prize purse of $100,000. Read on for more info.

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LoL Season one Launch!!!

At last season one is eventually here and with it will come some very exciting new features and excellent competetive play with all new ranking system. There will be more details over the next couple of days but get ready for 13th July!!!!

 

Riot Games and European LoL

At last Riot Games are starting to properly support LoL in europe which means new server's and hopefully not as many problems as we had during GoA's time in charge, read on for some details & FAQ from the LoL forums.

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LoL Release Notes v1.0.0.81

 

Taken from www.leagueoflegends.com

                                                                                                                     

New Skins in the Store

Red Baron Corki
Mr. Mundoverse
Yellow Jacket Shen
Frozen Shen
 
PVP.net v1.08.10
Several optimizations have been made resulting in quicker login, load times, and page transitions
Added an option to turn off the login screen animations
Added an option to turn off the page transition animations.
Fixed a bug where you could see other player's IP/XP rewards from their recent games.
The Play button is now orange instead of blue to help new users reach the Play Game menu.
Players who are logged out by Customer Support will now receive a message indicating that their account is under review.
Fixed several bugs related to leaving at the end of Champion Selection
 
League of Legends v1.0.0.81
 
Particle and Network Improvements
We've made networking optimizations in order to reduce the lag and latency for some players. In addition, the particle system has been improved to provide better performance for some machines in areas that have a high density of particles. This is most noticeable near the top of Twisted Treeline, but general performance should also improve.
 
Shen, The Eye of Twilight
Vorpal Blade – Hits a target enemy for magic damage, and marks the target for allies to see. Allied units that attack the marked enemy target get healed over several seconds.
Feint - Shen defends against the next champion attack or spell, blocking much of the damage from it.
Shadow Dash - Shen dashes towards target location, taunting enemies he passes through.
Stand United (ultimate) - Shen places a shield on himself and on a target ally which absorbs damage. After channeling for several seconds, Shen teleports to the target ally.
Ki Strike (passive) - Every 8 seconds, Shen’s next attack deals bonus damage based on his max health. Being attacked by enemy champions makes this passive occur more frequently.
 
Ezreal
Stats:
Base Armor increased to 15 from 12
Base Damage increased to 49 from 47
Base Mana Regeneration increased to .9 from .8
Movement Speed increased to 305 from 300
Mystic Shot base damage increased to 40/65/90/115/140 from 40/60/80/100/120
Essence Flux missile width increased to 120 from 100
Arcane Shift closest unit targeting range increased to 750 from 650
Arcane Shift mana cost reduced to 90 from 100
Rising Spell Force duration increased to 6 from 5
 
Gragas
Fixed a bug in which Barrel Roll would detonate Teemo's mushrooms.
 
Heimerdinger
H-28G Evolution Turret (remake)
Green turrets now spawn at level 3 and 4 of this skill, reducing Armor and Magic Resist on hit. Red Turrets spawn at level 5 and cause area of effect damage on hit.
Turrets damage increased to 28/36/44/52/60 from 20/26/32/38/44
Turrets now attack 50% faster for the first 6 seconds after placement
Max turrets lowered to 1/2/2/3/3 from 2/3/4/5/6
New missile particles added for green and red turrets
Hextech Micro-Rockets
Cooldown reduced to 10 seconds at all levels from 20
Rockets now hit the 3 nearest enemy minions or Champions, instead of just Champions
Fires 3 rockets at all levels
Ability Power Coefficient reduced to 0.55 from 0.8 to accomodate the significant cooldown reduction
Base damage reduced to 85/135/185/235/285 from 90/150/210/270/330
UPGRADE!!! (remake)
UPGRADE!!! retains the 10/15/20% cooldown reduction passive
On activation, all existing Evolution Turrets are healed for 100% of their max hit points. In addition, all existing Evolution Turrets begin fire 20/25/30% movement slowing missiles for 10 seconds.
Mana cost 90 at all levels
Cooldown is 120/105/90
 
Jax
New "Choose Me" voice over in PVP.net
 
Rammus
Puncturing Taunt now displays the "Taunted!" pop up text for enemies
 
Shaco
Increased the range on Two-Shiv Poison's active to 625 from 600
 
Summoner Spells
Flash range reduced to 425 from 475
 

LoL Patch v1.0.0.75

Well here we are folks with another great patch for League of Legends, there's alot of great additions this time around (except still no new maps :P) but we have more champions and skins and also alot more fixes to the current system. Please read on for a list of all the changes :)

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Future Games?

Possible Future Games?
  • Star Wars:  The Old Republic
  • Aion:  Towers of Eternity
  • Diablo III
  • Modern Warfare II